godot-mono-builds
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Mono build scripts for Godot
**OS/device including version:** Related to the windows release **Issue description:** The release of the desktop for windows `windows-x86_64.zip` has the dll files ending with `.a` or `.o`, making them not...
**OS/device including version:** Windows, cross-compiling from Fedora with MinGW **Issue description:** PR #49 introduced build issues that affect both macOS ARM64 builds and the Windows 64-bit builds (at least cross-compiled...
- Add missing `--osx-version-min` option to the iOS AOT compiler script. - Add missing `--osx-sdk` and `--osx-version-min` options to the macOS desktop script. - Use xcrun to get macosx sdk...
**OS/device including version:** ubuntu 18.04 **Issue description:** execute the command `./bcl.py make --product=wasm` Then the error is as follows `make[4]: execvp: mono: Permission denied` I'm sure I followed [this tutorial](https://github.com/godotengine/godot-mono-builds)...
Following https://github.com/godotengine/build-containers/pull/84 we're now going to make universal builds for macOS Mono, but the iOS cross compiler which we bundle (which is from the CI builds here, as I haven't...
**OS/device including version:** So I went through the entire process described in the readme and at the end of it I seem to be missing a whole bunch of files...
**Issue description:** The latest GitHub release doesn't include osx-arm64 builds, despite the arm64 option existing for osx (see 0a2b5f8fabe52e000dcf273d987a9e4c08bbfa8a).
I downloaded the release and dropped it into "/home/sam/bin/Godot Mono/3.5.1/GodotSharp/Tools/aot-compilers/" then removed the "-release" from the folder... and I still can't build my project with AOT. I don't know what...
The latest build I did shows a number of warnings / deprecation notices about some of the actions we're using: ``` Node.js 12 actions are deprecated. Please update the following...
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 11 to 12. Release notes Sourced from mymindstorm/setup-emsdk's releases. Version 12 Updated to Node v16 (#28) Resolved an issue that might cause the same cache to be...