genar

Results 84 comments of genar

> he big performance loss of those method is because I handle enable/disable state for each component type :/ this cause an indirection on the actual component pool I need...

> An entity with components `A, B ,C` will go in archetype `ABC`, each component being stored in the archetype respective component pool, `ArchetypeABC ArchetypeABC ArchetypeABC` all sharing the same...

> It is starting to look great, when using Single or Shared mode for component, the overhead is ~x2 compared to current implementation, all api should stay intact. In archetype...

Thats exactly what i just wanted to task... in unity those are called archetypes. And its actually pretty usefull. Are there any plans yet ?

> This is different from unity's archetypes. Archetypes store all their component data next to each other, meaning that when you add or remove a component you need to move...

> If you want to get the help output as a string, you can use the `HelpBuilder` directly: Thanks a lot ! This already helped :) One little problem left,...

> @fullstack-alchemist > > > @lockbox23 Hey, who's the competitor? I've been working with a few clients that want to use Mapbox, but I'm **_really_** concerned with the lack of...

> @genaray https://developers.arcgis.com/unity/ Unfortunately arcgis kinda... sucks. I tried setting it up and getting it to work similar to mapbox and it was a real nightmare. For example in mapbox,...

Any update on this? I need to make this work for android for my bachelor thesis... I'm running into the exact same error which throws me back in my timeplan.

> > Any update on this? I need to make this work for android for my bachelor thesis... I'm running into the exact same error which throws me back in...