fteqw icon indicating copy to clipboard operation
fteqw copied to clipboard

This is the official GitHub mirror for the FTEQW project.

Results 89 fteqw issues
Sort by recently updated
recently updated
newest added

https://sourceforge.net/p/fteqw/tickets/69/ chilidad wrote on 2020-01-07: First, good job on the engine, Spike... it very well revives the favorite original FPS! Now, my issue... Since I found qwskins at https://github.com/mushis/qwskins/tree/master/fte, I...

bug
Quake

https://sourceforge.net/p/fteqw/tickets/41/ killingtime187 wrote on 2017-03-10: Screenshot - http://i.imgur.com/51d24OS.png

bug
Quake

https://sourceforge.net/p/fteqw/tickets/42/ cyb3rd wrote on 2017-03-22: mvd demos created by FTESV may have uppercases in it's names, but FTESV convert client's download commands, to lowercases, wich means that the demos with...

bug

https://sourceforge.net/p/fteqw/tickets/89/ paril101 wrote on 2020-07-09: When arrays are simulated, implicit type conversions are disabled and "Assume integers" is enabled, `array[0]` will generate an error as ArrayGet is expecting a float...

bug
FTEQCC

https://sourceforge.net/p/fteqw/tickets/85/ paril101 wrote on 2020-07-07: This is compounded by nesting structures, but attempting to zero-fill with "v = (type) { }" generates garbage. Here is an MVP: ``` struct nest_2...

bug
FTEQCC

https://sourceforge.net/p/fteqw/tickets/84/ paril101 wrote on 2020-07-07: The ^ operator has no emulated variant in QC, like ModInt, etc. Would this not be possible? I'd think int(int, int) XorInt would be possible?

bug
FTEQCC

https://sourceforge.net/p/fteqw/tickets/111/ nathnolt wrote on 2021-09-15: The -w flag of the imgtool to combine a mip dir into a wad doesn't use the mip file names, but instead gives out either...

bug

https://sourceforge.net/p/fteqw/tickets/102/ trov wrote on 2021-05-17: Hello; I'm reporting an issue with Splitscreen. it works almost flawlessly, except for one thing: It seems that if one gamepad is holding down a...

bug

https://sourceforge.net/p/fteqw/tickets/140/ nksf wrote on 2022-03-29: NQ engines supporting the FTE protocol such as QSS and vkQuake experience jittery motion on some entities for which certain mods like Arcane Dimensions set...

enhancement
question
FTEQCC

https://sourceforge.net/p/fteqw/tickets/142/ bigfrags wrote on 2022-04-21: This is a very minor issue could well be a configuration issue, but I'm hoping someone can help. There's some textures in some mods that...

bug
Quake