freezy
freezy
Thanks for creating the issue. Judging from your post at VPF, I'd say something's wrong with VPM 2.8+. For reference, quote: > My PinDMD1 works with Visual PinMAME 2.7 (Standalone...
Okay, so you basically need an option to change the space between the letters?
Okay, thanks guys, I'll keep this open for future improvements!
Yes, impossible for now, but I'll keep this open because it's an interesting use case we might be able support one day!
That's unfortunately not possible, and by design. Since dmdext supports multiple destinations, the frame is computed for all destinations and *then* sent to each one. Flipping is applied at that...
Ideally we would like to have the actual segment data, For the DMD we're grabbing the texture, which works well because we can easily extract the pixel values from that....
Yes, he hasn't forgotten about it, but he's currently short on time.
What kind of tables don't work? Which source?
"very few" and "most" is difficult to debug. Can you be more precise? Which tables are working, and which aren't?
Okay, thanks, that's what I thought. Basically, ROM tables are working, and original/EM games aren't. The problem with non-ROM games is that we don't have a game name. It might...