Colton Franklin

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I've created a `sysgpu` branch that uses a set of compatible generated Imgui bindings. I'm really hoping to have that swapped over tomorrow, but it's a ton of changes to...

Good news! I've completed the painful task of switching Imgui bindings, which allows us to easily swap between `Dawn` and `sysgpu` backends. I can confirm I have had zero freezes/crashes...

I've merged the `sysgpu` branch into `main`. Currently there are a few misalignments in the development of `pixi` and `mach-sysgpu`/`mach-core`, so it's not set as default yet. However, you can...

Thanks for the issue! Yes, I had quickly added the bucket tool for myself to use to swap colors for a project I was trying to complete. The bucket tool...

@tnothy 's PR fixes this, I also added an enhancement to contiguous fill on click, and on ctrl/cmd + click replaces all occurrences of a color in a sprite.

I'm not fully convinced that this isn't related to that old Dawn bug on macOS. I thought it was fixed but I've since had very strange crashes similar to this,...

I'm fairly certain this has to do with Dawn as it affects both my mach-core and zig-gamedev projects. Similar to what you said I can sometimes observe a small memory...

That workaround gets me back working again, thanks!

> This seems to be fixed now (using Zig 0.12.0-dev.1871+e426ae43a). Can you confirm that it's working for you without the workaround? I'm a bit blocked by mach at the moment...

Thank you! There's not a whole lot to show right now but hopefully I can keep this project going :) really appreciate it!