Colton Franklin
Colton Franklin
I've started documenting things in `contributor.md`, and will continue adding as much information as I can. Please let me know here if anyone has any questions or topics I can...
I wasn't too sure of where these need to be stored in a cross-platform friendly way, whether these files should be stored somewhere else entirely or if it's okay that...
I think that for this, I want to try something unusual. I'm still trying to work through the specifics, but rather than copying data to the clipboard and pasting into...
Starting to work on this finally. Recently added a way to split the artboard so we can view two open files side by side.
Still working on this currently, but it's possible now to copy and subsequently transform the pasted tile, either in the same or different files. Double clicking the vertical grab bar...
This is fully feature complete! When copying and pasting sprites, the transformation tool will allow movement, scaling, rotation, and skewing of the pasted sprite.
After moving to `mach-core` which at the time was the only way to get an updated dawn binary, this issue became nearly solved. The massive memory leak we had prior...
I'm fairly certain this has to do with Dawn and other users are experiencing similar issues here: https://github.com/michal-z/zig-gamedev/issues/411
> Update: If I run videostreams or some memory-intensive things in the background, the glfw apps does magenta flash on macOS 14.0, too. Not sure if you have a handy...
Update: After updating to Sonoma 14.1.2, it seems this issue is worse. I experience the magenta screen and hard freeze far more frequently. I spoke with pdoane and it seems...