Colton Franklin

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@Pontation, I'm having the exact same issue, trying to figure it out now. I'm building a pixel art editor and I'm having a lot of difficulty trying to handle zooming...

@thedmd , Thank you so much for such a detailed example. I've tried to implement your example, though my project is in a different language (zig), I believe I translated...

I can confirm that `if (pixi.state.controls.mouse.scrolled and pixi.state.controls.control())` is only true when there was an actual mouse scroll with the zoom key pressed, so the `else` there should be fine....

@ryuukk You haven't had this issue since? I'm seeing the same thing on Windows, but macOS is fine. On Windows I have the `std` package but not added packages.

Thanks for the info! I made sure I was up to date with master and saw in the output that ZLS was finding a much older version of zig as...

I'm still a beginner I believe, but if it is at all worth it for me to give my point of view, Zig's ability to replace all of the build...

I think this may just be an issue of how I set it up, but when you click Export on the Pack window, it should open a native file dialog...

Ah okay! Yes that does. I'll have to think about the best way to go about it, but I think that's doable.

I think @slimsag had a better suggestion for this: we need a config file for a "project". It shouldn't be required for pixi to allow editing files and exporting simple...

This is a great idea! I apologize for not documenting it along the way, it's just still early on and I completely switched from zglfw/zgpu to mach-core pretty recently, so...