flyinghead
flyinghead
Flycast uses SDL2 to access controllers and I don't own this device so there isn't much I can do.
Make sure to stop Steam when running Flycast because it messes with SDL and gamepads.
Something is interfering with the inputs
Adreno drivers are, to be polite, "perfectible". Sometimes they just don't work at all and there's not much that can be done other that Qualcomm fixing their shit. Try to...
yes, it looks like an issue with the arm64 & arm32 dynarecs.
Fixed in the latest `dev` build
Rebase this PR on the current dev branch. Dreamconn commits from Tails86 are unrelated and there are merge conflicts.
This is correct: in 480i mode, the game uses a 1/2 vertical scale factor to convert from 480p to 240p. This doesn't happen in VGA mode.
c++17 filesystem uses UTF-8 on UTF-8 platforms but uses the local code page on windows. In order to use UTF-8, you need to use special std::fs constructs and methods (`u8path`,...
Have you tried to remap the thumbstick axes? or to reset the mapping to default? I see that the right thumbstick doesn't seem to be affected by the problem. Is...