flightlessmango

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Seems like a bug or intentional change in the nvidia driver Don't think we can do anything about it

Please follow the issue template. Judging by `mangohud.x86` I assume you're using a very old version of mangohud

It's a 32bit game, do you have 32bit mangohud?

> It's a 32bit game, do you have 32bit mangohud? I assume you're missing 32bit as it works fine on my end ![image](https://github.com/user-attachments/assets/01d0207d-9426-4914-97f7-55927fd3a54d)

Are you mixing flatpak apps and native apps? > I tried every fix that I could find Like what? What paths have you tried for the config?

closing for lack of information and inactivity

@DonKatsu, you're meant to use `custom_text` with `exec`. Exec just displays on the next column. ``` custom_text=kernel exec=uname -r ```

In this case you can move the text one more column with a blank exec ``` custom_text=kernel exec= exec=uname -r ```

This is a known issue.. but I can't find the original issue now but.. it's somewhere! Anyway what's happening is that the game is overwriting the the font textures for...

When gamescope is in "steamMode" it will create a temporary config file and set `MANGOHUD_CONFIGFILE` to that file. This is intentional for steam deck etc. I think this is the...