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VKD3D vsync not applying for new nvidia driver

Open steveyh25 opened this issue 1 year ago • 3 comments

Previously I was using mangohud to enable vsync (vsync=3) for vkd3d in dx12 games via steam (simply using the launch option: manghud %command%), but ever since updating the nvidia driver from 535.183.01 to 550.107.02 this is no longer working. I set vsync in the games to OFF because mangohud overrides it, but now I have to turn vsync on in the game which isn't ideal because it's obviously not using the mangohud setting any more

mangohud definitely working - frame limiter settings and overlay etc. are working as normal

results are reproducible by switching only the driver version between the above 2 versions

curiously openGL vsync options work fine in both driver versions

same issue on both mangohud 0.7.1 and 0.7.2 mint 22 (6.8.0-41-generic) 3060 Ti

thanks

steveyh25 avatar Aug 25 '24 02:08 steveyh25

Seems like a bug or intentional change in the nvidia driver Don't think we can do anything about it

flightlessmango avatar Aug 25 '24 06:08 flightlessmango

FYI still a problem in 560.35.03 and 550.127.05

Had to go back to 535.183.01

steveyh25 avatar Oct 29 '24 19:10 steveyh25

Seems that this is still the case in 565.77 in my case.

Anyone tried this is 570.xx ?

druby-luke avatar Mar 02 '25 20:03 druby-luke