flightlessmango
flightlessmango
This looks good, I'm just trying to figure out where the other avg value comes from
I still haven't found it. Maybe you can help? it would be great to get this fixed
It would depend on how large the micro stutters are. If they're longer than 33ms, then setting it to 30fps would still result in micro stutters
I don't have this, I get a stable frames with a variance of about 0.5ms. It would be great to see a screenshot of this. When you say stutter, do...
what would `base_fps_limit` do exactly?
This issue arises when mangohud is loaded before lsfg in the vulkan loader. Then mangohud is not aware of any extra frames being produced
I don't know that you can reliably change the vulkan loader order
This has been addressed in 3.7.18 which is still in beta https://store.steampowered.com/news/app/1675200/view/625565405086220576
@SkindoDeveloper > Mangohud was never, in any single instance better then DXVK limiter for me When you say “better”, what specific behavior are you seeing? Lower latency, tighter frame spacing,...
@netborg-afps I completely agree that DXVK is a better place to implement a limiter. Whether the DXVK limiter returns, stays as it is or your implementation is adopted, I still...