flend

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> You already start with a highly-enchanted ring of clairvoyance in wizard mode; is this different from that? It is slightly different because it identifies potions etc. Appreciate the ring...

I've added a diff view for broguespeakv03 against v1.7.4 here: https://github.com/flend/brogue-1.7.4/compare/feature/brogue174-SPEAKv03?expand=1&w=1 Note the `w=1` in the URL to avoid whitespace diffs. The v23 in the link doesn't have source code,

Other mods: https://github.com/bleakley/brogue [brogue+], moderately interesting, few new items / monsters v1.7.4 https://github.com/bbade/bbrogue, very simple class system Generally I'm moderately interested in putting variants in web-brogue because it's not much...

I implemented brogue+ by creating a diff vs v1.7.4 vanilla then applying to the fixed v1.7.4 in web-brogue (this picks up the bugfixes). Took about 20 minutes so was very...

If you could do Sulai's brogue that would be cool, but it looks like you do need to merge all the branches first (the `development` branch doesn't seem to have...

I'm also a fan of buffs and against nerfs. In general, I think most runic items are not strong enough to compete with a highly-enchanted end-game weapon (wpike, waxe, broadsword)....

Yeah, testing is pretty much absent. I broke registration for 2 weeks without noticing earlier in the year :)

I'm supportive. There are other examples where'controller support' scenarios for brogue would be useful, e.g. the iOS/Android port or the DPAD in web-brogue http://brogue.roguelikelike.com/ (which currently has non-contextual buttons). I...

https://github.com/kipraske/web-brogue/pull/50