firebase-unity-sdk
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The Firebase SDK for Unity
### Description Right now it's pain in the butt to enable one project to work with multiple Firebase environments. To avoid doing stupid stuff like creating/deleting google-services.json files with pre-build...
### Description Hello! Seems that there is an issue in Crashlytics stack trace capture. Unity log prints stack traces like this: ``UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log...
### Description We are experiencing a significant number of crashes related to **Firebase Analytics** when calling the `FirebaseAnalytics.SetConsent` method, as reported by **Google Play Console**. Below are the details from...
### Description 1. We are using AppCheck, and would like to add Replay Protection to our calls to Firebase Functions as described here: https://firebase.google.com/docs/app-check/cloud-functions 2. Currently there seems to be...
### Description 1. There are currently 2 Files in latest SDK for Unity 12.1.0 Firebase which are : "Firebase/Plugins/x86_64/FirebaseCppApp-12_1_0.so" and "Firebase/Plugins/x86_64/FirebaseCppApp-12_1_0.bundle" Both of these files are greater than 100 MB....
### What is your question? Hi, we want to enable verbose logging to view consent logs, but we don't see them on iOS devices. We follow the instructions described in...
### Description ``` Non-fatal Exception: java.lang.Exception: InvalidOperationException : Don't call Firebase functions before CheckDependencies has finished at Firebase.FirebaseApp.ThrowIfCheckDependenciesRunning(Firebase.FirebaseApp) at Firebase.FirebaseApp.GetInstance(Firebase.FirebaseApp) at Firebase.FirebaseApp.get_DefaultInstance(Firebase.FirebaseApp) at Firebase.Analytics.FirebaseAnalytics..cctor(Firebase.Analytics.FirebaseAnalytics.) ``` Why is this a thing?...
### Description Our app has a user avatar feature that allows users to delete their avatars. It's done through setting a null value to PhotoUrl and calling UpdateUserProfileAsync method. This...
### Description When using FirebaseFirestore.DefaultInstance.Collection().Listen(), the function works as expected in the Unity Editor. However, when I launch the built .app or run it through Xcode, the app crashes with...
### Description ### ISSUE I am trying to enable offline capabilities for Realtime DB on Android, but it does not seem to work. The offline capability works fine on Editor...