Felipe Cavalcanti
Felipe Cavalcanti
What would be the change needed?
Sounds like this was solved. Thx @owllyi and @bruce1125 for the help. If your pitaya lua client is public I would be happy to list it in the readme. Just...
Unit tests are failing. Can you take a look?
The channel is buffered with a configurable buffer size. For one player to block others, it would have to send a number of messages equal to the buffer. I believe...
I think what you did isn't going to solve the root cause of the issue. If the local/remote processing takes too long, what will happen is that your stack will...
Should be a simple change if you wish to send a contribution
GRPC is being deprecated in the newer releases. ETCD has proven a better mechanism for pitaya RPC
Agree with Op sometimes it feels like it take too long. I would also rather omit this screen, can we maybe download said configurations in background?
What config/files exactly is this screen loading? It can take like 15~20sec in my machine some times. Does it make sense to be this slow? Can we speed it up...
Maybe reducing the frequency it runs then like only once per week, but put some mechanism is place to force the update manually