Felipe Cavalcanti
Felipe Cavalcanti
hmm tried locally and I think maintaining only one connection to the GW would work for controlling multiple devices: the following works fine: ``` gw = tinytuya.Device(gwid,address=addr,local_key=lk,version=3.5,persist=False) api1 = tinytuya.Device(did,cid=dcid,parent=gw)...
my (dirty) take on solving this from someone with 0 xp with the project so far: https://github.com/felipejfc/tuya-local/commit/c53d7ec9bf2516f60518ba3cd3407fff742c9897 happy to turn into a "mergeable" commit if you're willing to give some...
Did separate already, I messed up the first try :p For the change of the gateway, far from ready to be merged, only wanted to POC the idea and show...
agree we have awful gateways hahaha however the lib could handle them better. do not use my fork as it's not stable, there are a lot of rough edges on...
> Not working with more 3 devices your fork :( > > I'm trying to check what's wrong. > > BTW why you changed dev_id to dev_cid in line 81?...
Updated to 7.4.2 today and changed config to use ember, no problem at all here
Not implemented yet? EDIT Did my own dirty hack to have this locally while waiting official implementation: https://github.com/felipejfc/AdGuardHome/commit/071148d2 Published in dockerhub as ```felipejfc/adguard-home:latest``` for the impatient ones
Doing it "the right way" will take a little more effort. If the maintainers signal they would be willing to accept a PR I can make it. The complexity is...
try with bluetooth and airplay off too, these are known for causing hiccups in networking on ios devices. also try with the setting I contributed to turned on, the prefer...
The reason geforce now and steam link are mostly flawless is they use a fat buffer of packets, which of course mean highly perceived latency. particularly I wasn't able to...