fayer3

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is the angle differnet? I don't have indexcontrollers to check, could you take a screenshot like I made to compare?

when you open the steamvr menu, it will show the controller on top, I then took a screenshot of steamvrs mirror window

hm, so the hand sticks out the same. the angle is probably different, because the grip and point vector are diffrent, whereas on the vive they are the same

eh, the index finger is roughly at the second hand pixel for both

36.2.39 should work just fine ![grafik](https://user-images.githubusercontent.com/8282299/227646574-e7ba4999-d347-4e08-ae77-4254f650e4fb.png)

can you post your launcher_log with it?

> [launcher_log.txt](https://github.com/jrbudda/Vivecraft_116/files/11066726/launcher_log.txt) all those launches were with forge 36.2.20 as far as I can see

no? you said 36.2.39 would crash

you need to manually set it in the custom forge version box

then post your launcher_log now