fayer3

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hm, looking a bit closer at it I can't just move it out. what exactly do you want to do with it?

is ther any reason why you can't just mixin into `VivecraftItemRendering.applyThirdPersonItemTransforms` / `VivecraftItemRendering.applyFirstPersonItemTransforms`?

But if that is something more people would want to do, we can add something to override positions per item to the upcomming API

take longer compared to what? singleplayer, or older versions

could be that they added a minumum breakage time on the server or something can you check if the time from when you start till it drops, is roughly equal...

yeah I'm more innterested of the time comparison, but I can check that myself I guess

yeah, looks like that happens when breaking it faster than vanilla

need to dig into the code, if I can remove that, maybe not possible

yeah that looks like it just waits the vanilla time, before actually braking