fayer3
fayer3
duplicate of #166
that is a planned feature, just hadn't have time to add it yet
added in 1.2.0
looks like it is a general SEATED mode issue, but it looksl kie the current code base doesn't have that issue anymore, so might be fixed with 1.2.0, if you...
okay I was wrong, it still happens, just only with teleport movement mode, weird
maybe caused by this? https://github.com/Vivecraft/VivecraftMod/blob/a389d82585a3ccf8812df7b1c500bb3fdff4791c/common/src/main/java/org/vivecraft/mixin/client_vr/player/LocalPlayerVRMixin.java#L201-L202
so you mean that the view locks to the crosshair? should this be permananet or with a key binding?
so dont lock it to the crosshair
like the view would force look at the crosshair, wherever that is
which part exactly do you need to modify?