Matt Styles
Matt Styles
How odd. The wheel joint update was in [this](https://github.com/erincatto/Box2D/commit/5ab810db00ac12e7bcdec324fa14819f567f857c#diff-c2ea8a4bdb3e31beeda25fe50e4f6757) commit - dated 4 days before the work-around commit. Did you check out all the files to that revision or just...
OK glad the box2D issue is working. I've moved the enet one to #43
My bad, Map was missing its move assignment / move constructor. I've [updated the the repository](https://github.com/fallahn/tmxlite/blob/master/tmxlite/include/tmxlite/Map.hpp#L98) and you can now do _maps.emplace("map_name", tmx::Map()); or _maps["map_name"] = tmx::Map();
What is 'MapLayer'? There is `ImageLayer`, `TileLayer` and `ObjectGroup` all of which inherit `Layer`. The vector of layers in the `Map` class contains unique_ptrs which will make it inherently non-copyable....
OK Sorry, I forget there were some examples :) To be honest I wouldn't use them in production code, they are merely there to demonstrate how you might make a...
Other than the examples I don't have any, but you may be able to find someone else using the library and ask them. The general idea is that the lib...
Quite possibly related to #14 and #23
Ah - presumably you're applying the scale to the transform contained in the sf::RenderStates passed to the draw function? If this is the case [updateView()](https://github.com/fallahn/tmxlite/blob/master/SFMLExample/src/SFMLOrthogonalLayer.hpp#L306) will need the scale applied...
OK, based on what you've said the problem sounds like this: the example renderer is using the CPU bound tile coordinates of the map to calculate which tiles ought to...
When you say only half do you mean it only loads 1 out of 2 layers? 4 out of 8? Or is it physically cut in half so a 128x128...