Matt Styles
Matt Styles
## Description Implements OpenAL sound effects for reverb, chorus and delay. Can be easily extended to more types supported by OpenAL. This was discussed some time (10 years!) ago here:...
By default tmxlite uses fstream to open tmx files. As noted in #76 this does not work on android, the current work-around being loading the entire file into a string...
As mentioned in #70 from version 1.4.0 Tiled introduces zstd compression as an option for base64 encoded maps. tmxlite currently doesn't support the compression format as it cannot be decompressed...
Migrated from #75 Map files will fail to open on android as the NDK doesn't support opening files with fstream. Potential fixes are to either rewrite the file IO using...
By default a `Scene` can be rendered multiple times with different `Camera` components to create effects such as split screen or picture in picture. This breaks when `PostProcess` is enabled...
Currently still requires construction with AudioResource class. ~~Would be nice to add mixer channel as a property to the audioscape file format also.~~ Apparently past me thought this was such...
While I try to keep the wiki as up to date as possible it is likely that the information is incomplete based on my personal assumptions of the reader's knowledge...
Currently adding more than one state before the state stack's first update will cause existing states to be removed. This should be fixed so that the stack can be initialised...
The repository contains two tools: a sprite animation editor and particle editor. These are used to preview and create the data files used by xygine's AnimatedSprite component and ParticleSystem component....
Currently the Scene object renders the two farthest layers to a downsampled buffer, which is then used by the MeshRenderer as a reflection map. This is sub-optimal, as the MeshRenderer...