Eugene Kozlov

Results 127 comments of Eugene Kozlov

I think it's okay to restrict usage to consecutive IDs, but I don't really like fixed-size solution. You can just add dynamic ImVector tail for all IDs >= ImGuiCol_COUNT tho....

@ocornut although dynamic registration is a boon, I would argue that static usage is good enough in many cases. The only real conflict point are names, and I don't really...

It's useful thing in general, but I don't want to rush 3rdparty dependencies w/o proper integration. So let's keep it on hold until we need it.

It's good for some geometries, but do we want shadows on for lights by default?..

Do you use old or new networking for Scene replication? New networking doesn't automatically replicate things unless it's told to do it. I didn't implement the replication of StaticModelGroup specifically....

I'll update SWIG files a bit later. I don't really like adding stuff that I personally cannot test (I'm not C# user), so I usually just ignore C# bindings unless...

What about AdvancedNetworking sample? I don’t remember adding any artificial delays nor I remember any specific lags. Also, do you observe these lags with vanilla Urho? On Tue, 10 May...

Can you please report UI issues? This UI is still WIP. Meanwhile you can use command line arguments to run client and server, I’ll post exact lines later if you...

@TrevorCash okay, now I have them... ``` START build\Debug\bin\Debug\Samples.exe --pp D:\Root\Repos\Urho\rbfx\bin --sample AdvancedNetworking StartServer START build\Debug\bin\Debug\Samples.exe --pp D:\Root\Repos\Urho\rbfx\bin --sample AdvancedNetworking Connect ```

@rokups I just checked. It _is_ behind, in worst possible way: ![image](https://user-images.githubusercontent.com/8576192/112947458-7d888c00-913f-11eb-950f-bfce6f1ced53.png) I literally had to minimize all other windows to see it, it's hidden otherwise.