Results 15 comments of YHH

Will this project support the .net framework in the future? My project is based on .netframework 4.7.2. Difficult to report to .netcore. I am very interested in this project, and...

This is really great. I will continue my project and use him during the weekend. You are very efficient and you do well!

![image](https://user-images.githubusercontent.com/18465053/74295689-c2573500-4d7c-11ea-9556-f7cc8a60ee8c.png) I tried to replace it, very good project.

![image](https://user-images.githubusercontent.com/18465053/74392671-eaa96700-4e42-11ea-9206-7a3dec5c6009.png) Thank you very much for your help. Now it looks like our editor style is the same. Very cool

![QQ图片20200320101851](https://user-images.githubusercontent.com/18465053/77130779-37acd880-6a94-11ea-9012-922c754ca760.gif)

This is really cool. I think the lua language may also do this, we can try the lua language http://nlua.org/

Yes, I use Chinese language. I saw in the example of MonoGame.Extended.GUI using DestopGL IME can be called out, but there is no way to multi-byte characters into the text...

Well, still have to thank you very much. I will find ways to solve multi-byte characters

http://community.monogame.net/t/i-encountered-a-problem-with-the-input-method/10577/6

I initiated this question to the monogame community and got a reply. But I do not know how to start, monogame.extended will help me solve this problem?