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ArcadeRigidbody has a problem

Open esengine opened this issue 4 years ago • 2 comments

QQ图片20200320101631

When I made many BoxCollider as the ground.When I control the entity and add the ArcadeRigidbody, the intersection coordinates that go through these BoxCollider become NaN

esengine avatar Mar 20 '20 02:03 esengine

QQ图片20200320101851

esengine avatar Mar 20 '20 02:03 esengine

Could you provide sample code and instructions to reproduce the bug?

redthing1 avatar Dec 31 '20 19:12 redthing1