Eric Wasylishen

Results 208 comments of Eric Wasylishen

The last txqbsp and treeqbsp also have 30 clipnodes so presumably that is a normal baseline and txqbsp_xt's hull expansion is more efficient. - [x] Add a flag to export...

next step, compile the exported hull1 map and check where the unnecessary portals are going?

Hi, it's not implemented at the moment, but it would be possible. The main things it would need are: - Loading code for .mdl - Light would need enough understanding...

I remembered there should be a workaround already implemented: - use a `func_illusionary` entity with the key/value `"_shadow" "1"` set - texture all of the faces with `skip` This should...

What happens if you omit the `-GXcode`, i.e. delete your `build` folder and start at: ``` mkdir build cd build cmake .. -DCMAKE_PREFIX_PATH="$(brew --prefix embree);$(brew --prefix tbb)" ``` This should...

Yeah.. :( I'm pretty sure this commit caused it btw. https://github.com/ericwa/ericw-tools/commit/74e1a0f6f02a2a469ebf6d7c05c175096cfe01a3

Sorry it's a bit of a mess that I use TBB - not sure if it's worth keeping long term - because embree also depends on it (at least, their...

Reference: http://celephais.net/board/view_thread.php?id=61211&start=468

Thanks, appreciate it! I've never used flatpak but it sounds good; let me know if there's anything I should do.

Thanks for testing :) For the 0.18.2-rc1 screenshots, the one with the solid black underside is lit "correctly" in the sense that there's no light feature in use that should...