Eric Lasota

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I can probably take a look at this some time soon-ish.

Well, first question I'd have is if the out/cur symlink is necessary or if that can be done some other way. Symlinks in Windows require administrator which I'd prefer to...

> Is it not possible to compile with clang on Windows as well? It may be, but I think it's best to do this in a way that's as "normal"...

I'd rather just get the POSIX dependencies out, which I'm almost done with. Ironically the biggest incompatibility is that ssize_t isn't available (so I'm just going to use a typedef...

Running into another problem, not sure of the best solution. A lot of the GN configs set cflags+ldflags directly, which is bad for VS because many gcc flags will cause...

In most cases it looks like: ` if (cflags_type == "gcc") { cflags = [ "-Wall", "-Werror", ] } else { cflags = [] } ` ... or similar. Been...

OK I'll do that instead. I was able to get it running ![image](https://user-images.githubusercontent.com/1137273/154157259-be187e5a-4bea-4e0a-9399-43f69cb36cae.png) Need to get through all of the submodule updates though. Almost everything's requiring some tweaks.

This needs to be adjusted due to the new revised boot process. Add a boot ID to detection.h and a boot table entry to boot.cpp, and link the boot ID...

Redundant in what way? We have width/height getters, but those return pre-scaling sizes for the game, and don't return the positional offset (which can be non-0,0 due to aspect ratio...

The Squish license and the Convection license are both MIT, so it's all one license.