LD

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For info, In my own fork of p3d-module-builder, I removed those two libraries from the CMakeList.txt to make the build successful and the module usable. Unless you are doing some...

The problem is that both RP and P3DOpenVR are ignorant of the existence of each other. And each of them redirect the scene rendering to their own rendering pipeline when...

OpenXR implementation of SteamVR on Linux is still crippled with bugs that make it almost unusable (and make development a nightmare as it sometimes results in X Server crash). That...

I could make good progress lately and I managed to make Panda3D render into an OpenXR swapchain and get the result on my HMD. I still have to integrate projection,...

SteamVR usability has (slightly) improved, but the port to OpenXR has been on hold as I am focusing on my main project (which will need OpenXR in the future, but...

I finalized and pushed a first version of the new library integrating OpenXR with Panda3D : https://github.com/el-dee/panda3d-openxr Basic rendering is supported as well as hand positions. Action set and skeleton...

I didn't thought of the consequences, and indeed specifying the camera would be needed and that might be overkill for the intended result ( don't know enough of the inner...

I fully agree with you :) I updated the title and add a remark in the description

Actually it is fixed for Panda3D core but not for the dist module, it still maps USER_APPDATA to the ~/Documents directory explicitly. Also, on macOS the logs should not be...

Thanks ! I looked for sleep or wait in Task, but completely overlooked pause() :)