LD

Results 83 comments of LD

> The black screen occurs because of CGDisplayCapture. Unfortunately we can't know about the failure until much later, in begin_frame. I haven't been able to figure out if there is...

I rebuilt the latest release/1.10.x with SDK 12 and I don't experience black screen when switching to fullscreen. I will test more in the next days, but this could point...

> Thanks for your work! I think I've got all your important fixes in 1.10 now, right? Thanks :) I think #1321 could be a potential candidate for 1.10 (I...

Weird, I will test again using the released 1.10.13 and see when (or if) the mode is not properly restored (perhaps it is triggered by some multi display configuration)

Thanks for the reminder ! I think I have found the actual root cause of the problem, I had mixed things up as I tested several fixes that I thought...

> I haven't needed to use CGCaptureAllDisplays to make it work, though. @el-dee could you clarify how you discovered the need for this? If I remember correctly, without `CGCaptureAllDisplays()` I...

This modification introduces a regression on x86 setup : If I switch to fullscreen at app startup using prc config, the app goes to fullscreen and behaves normally. However, if...

There is not documentation whatsoever about `CGLSetFullscreenOnDisplay()` (which is deprecated) from Apple and I suspect it does many things under the hood I could retrieve this from LWJGL (Lightweight Java...

Rebased onto the latest coocadisplay changes