eishiya
eishiya
When "Show Tile Collisions Shapes" is enabled, the redraw area for the brush is based only on the tiles and does not include the collision that may stick out of...
As of 1.9, Image Collection tiles can now use only a subrectangle of their image, defined by `x`, `y`, `width`, `height` properties. This information is not available to scripting. `x`...
Back when Object Types were separate from Custom Properties, their Color was displayed next to the name, which made it easier to find specific Object Types in a list and...
A question that repeatedly comes up is how to modify any of the properties associated with a Tileset Image, such as the tile size and transparency colour. You have to...
When copy+pasting tiles on a staggered maps, if the origin (top left corner) of the brush was on a staggered row, every other row of the brush is pushed in...
For those of us using many scripts, they often end up making our menus rather long, and some scripts add multiple related actions. It would make things tidier if scripts...
Currently, only Tile Layers in scripted tool previews are rendered. This means that any scripted tools that add Objects are unable to show a preview, and the user must work...
So far, at least three times on the Tiled Discord people have reported expecting that dragging images into Tiled should prompt them to create a tileset using that image. Currently,...
Currently, the Keyboard Shortcuts list only displays and allows searching by the primary keyboard shortcut. However, some actions have additional shortcuts by default. This makes it harder to learn about...
In the Map Editor, it's possible to pick a Terrain to use by right-clicking a tile corner/edge, rather than from the Terrains list. This is very convenient, especially when using...