eishiya

Results 64 issues of eishiya

Scripts currently have no way to create, delete, or use Tile Stamps and their Variants. Would be nice if they could. My use cases: Automating the creation of stamps and...

feature

Sometimes it is useful to have a custom arrangement of tiles, possibly from multiple tilesets, somewhere quickly accessible. A dedicated "scratch pad" panel that displays a map but only lets...

feature

The "Other" automapping rule tile doesn't seem to behave as described in the documentation: - Unless the rule contains Empty inputs elsewhere, Other matches Empty. - Other seems to be...

bug

When determining what parts of a rule to output, Automapping only seems to look at tiles, and if objects are present, they are only output if they overlap an output...

bug

If an Action is `checkable`, its icon is displayed instead of the checkbox, with a button-like look to indicate whether the Action is `checked`: Default icon: ![image](https://user-images.githubusercontent.com/70545646/187041103-dfe554c3-e45f-4910-aa2c-d3e9a5507e04.png) Custom icon: ![image](https://user-images.githubusercontent.com/70545646/187041180-e2ed7327-516c-4acd-9ec2-a6f4f3ae045e.png)...

bug
qt issue

Tiles in Tile Layers are drawn with bottom left alignment in their cells. For isometric and hex maps, it's often more intuitive to draw them with bottom center alignment instead....

feature

Although Image Layers aren't a major feature of Tiled and bjorn has expressed reluctance to do anything more with them, I think they have a lot of potential for things...

feature

Tiled automatically names newly created layers, e.g. "Tile Layer 3". However, Tiled seems to use the number of layers of that type +1 as the number in this automatic name,...

usability

When assigning to `TileMap.selectedLayers`, if the assigned array has its layers in any order other than ascending by layer ID and doesn't contain every layer in the map, the layers...

bug

Sometimes, it is useful to select *all* the tiles in a tileset and place them as a brush. The only way to do this currently seems to be to click+drag...

feature