eishiya
eishiya
> This seems to be indeed a bug within the Tiled editor itself: [mapeditor/tiled#3411](https://github.com/mapeditor/tiled/issues/3411) The linked bug is only about properties that are classes, Tiled doesn't correctly resolve their members,...
This seems like it could work great in combination with #1410 - perhaps default properties could set built-in properties like object render order, in addition to the already planned defaults...
I should also mention: option 2 is a bad idea, since the New Map dialog determines properties on the *Map*. It would be silly to store a "default object render...
> The remaining task might be to add the ability to assign a default class to each data type on the project level. It would be very handy if this...
You can already change the colour of the collision shape by assigning Classes to them, Classes defined in the Custom Types Editor can have colours associated with them. Could you...
Every tile, no matter its size, occupies *one* cell, and that's the cell you see highlighted in your second screenshot. This is the "proper" behaviour. All orthographic maps render tiles...
For now, that could be scripted with custom tools, if you're so inclined. You can change the way the larger tiles align by changing the Drawing Offset in the Tileset...
As I said, the drawing offset is in the **Tileset** Properties, not the Tile properties. it's tileset-wide.
There are no instances of `imageRect` in the TypeScript file or in the online API docs xP Looks like `Tile.imageRect` does work though and just isn't documented.
On Discord, OP mentioned that double-clicking the title bar, which re-docks the window on Windows, also didn't work.