Eric Froemling

Results 77 comments of Eric Froemling

Sounds good. đź‘Ť. I don't think it should take me *too* long to get Google Play logins updated for V2. I just wanted to delay it until a minor 1.7.x...

> And you can’t change the keyboard layout for character control back. I'm not sure I'm understanding; can you clarify? So if you switch your system keyboard settings you are...

Oh; interesting. I wonder if switching the keyboard causes the game to receive different key values for its presses. Could somebody try switching the keyboard layout and then configuring the...

Also, perhaps a better way to dig into this would be experimenting with the _ba.capture_keyboard_input() and _ba.release_keyboard_input() calls; one could wire those up and see what values the game is...

Hmm; this may be an issue with the [SDL](https://www.libsdl.org) library which Ballistica uses for input. The values that show up in the capture_keyboard_input() callback come pretty much straight from SDL's...

I poked around a bit, and it does appear that SDL is supposed to respond to keyboard layout changes: http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-October/000493.html Perhaps that is somehow not working in this case? Or...

`event.button` is mouse button events I believe, [SDL_Event docs](https://wiki.libsdl.org/SDL_Event) so that wouldn't change based on keyboard layout. However if a simple SDL example is suffering from the same problem as...

I don't think any of the engine keyboard handling has changed in the last year or two, so perhaps this reflects something changed in SDL. All of the keyboard handling...

This is expected behavior (and should be the same as the standard mods folder). Python adds the workspace root to its path, so it will pick up any modules directly...

It's not something I've looked into but I'd be supportive if someone wants to experiment. I believe python natively supports loading stuff from zip files; you just need to add...