RealTime
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A mod for the Cities: Skylines game. Adjusts the time flow and the citizens behavior to make them more real.
**Describe the bug** It seems that farming industry grain silos (raw storage) are closing at night; which makes sense in that they are farming industry, but they serve wider purpose...
With #2, the citizens can cancel their trips if they cannot reach their destination within reasonable time due to traffic jam or overloaded public transport. However, this has no additional...
With Concerts DLC, the game introduces _secondary event locations_: those are e.g. fan zones. The game itself doesn't send additional visitors to those secondary event locations when an event is...
Hi! - Can you add christmas day and/or other big celebrations? It can improve commercial transaction, and in reaction, the amount of product that the factory has to make, the...
Considering your feedback on what is allowed and expected by the current schedules, I think it could be made a bit more realistic, especially with weekend and week differentiation. I...
In one of my game saves I have a sudden crime spree happening as soon as it turns to 6am on Tuesday. Before that there's no issue but when the...
Since the Hotels & Retreats update I've noticed a dramatic drop in the number of tourists visiting my city. After working through my mods I've pinpointed it to RealTime. With...
Hi dymanoid, I've just downloaded the latest version of your mod and would very much like to use it, but despite being subscribed to it on the workshop, it still...
This PR fixes multiple minor errors with the Korean localization file, including typo fixes and removal of remains of English localization.
Hi Team, There seems to be an issue or compatibility problem where the option to pause buildings isn't being followed.