Dylan Ebert
Dylan Ebert
The size of `.splat` files could be reduced by 4x, without any quality loss, by working directly with the [SplatTexture](https://github.com/dylanebert/gsplat.js/blob/main/src/renderers/webgl/utils/SplatTexture.ts) format, which they are rendered from anyway. A magic header...
As demonstrated in Ruben Fro's recent work: [x](https://x.com/Ruben_Fro/status/1719979552800473418?s=20)
The current sorting method is - Spawn a worker thread https://github.com/dylanebert/gsplat.js/blob/9e960aa585230b41fc7d0de8f0039ce396e9676a/src/renderers/webgl/utils/Worker.ts#L37 - Call WASM counting sort https://github.com/dylanebert/gsplat.js/blob/9e960aa585230b41fc7d0de8f0039ce396e9676a/wasm/wasm.cpp#L7 This could be made even faster with multiple worker threads and parallel radix...
## Description Revise Canvas3D viewer to use a right-handed coordinate system, leading to fewer confusing or unexpected results for researchers. Closes: #8375 ## 🎯 PRs Should Target Issues Before your...
- [x] I have searched to see if a similar issue already exists. **Is your feature request related to a problem? Please describe.** The coordinate system in babylon is currently...