Results 176 comments of dragoncoder047

Im using whatever loads from https://unpkg.com/[email protected]/dist/kaplay.js -- 3001alpha19.1, I guess. And I am on Mac Safari, not iPad.

> Is **global**: false in kaplay({}) never mind, this fixes the "read only property" error. But shouldn't this be documented somewhere ("known bug: you can't use global: true in Safari")?

> > It still happens? > > hang on, will test yes and this is with bleeding edge from #301

I figured out what is the problem: `navigation()` conflicts with the [Navigation API](https://developer.mozilla.org/en-US/docs/Web/API/Window/navigation) that can be enabled in Safari with a feature flag (I have it turned on and it...

My suggestion would be "navigat***or***" because that's what the component makes the object into, and the docs for it use that language too

gosh, whoops, never mind, that one conflicts with an even importanter property!!

Another possible interface for backwards-playing of animations: setting `theSprite.animSpeed` to a negative number. Currently I have this code in my game: ```js player.onStateUpdate("climbing", () => { if (shouldMoveUp()) { player.animSpeed...

I think the simplest solution (although not perfect) would be, on [this line](https://github.com/technoblogy/ulisp/blob/master/ulisp-avr-comments.ino#L6820) also check to see if $index \le log_{base}\left({2^{31}}\right)$.

Well, I can't say I didn't expect that. 😀 I was thinking about the possible use-cases of strings with nulls in them, and binary-oriented serial communication channels came to mind....