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Reimplementation of Custom Entity Models in Minecraft for the Fabric Modloader

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**Version** - [x] I am using the latest version of CEM **Describe the bug** Ender Dragon head bone is further from the body bone than it should be. Separately, Ender...

bug
working on it

1.18 - I am using the latest version of CEM **Describe the bug** A clear and concise description of what the bug is. When i use the mod OpenMcSkins with...

bug
stale

This PR updates CemFairy#transformPath to better handle transforming resource paths. This includes a few major adjustments such as proper handling of parent path expressions ("..") as well as fixes the...

**Version** - I am using the latest version of CEM **Describe the bug** When 2 body parts are in the same spot, but the larger one is transparent, the smaller...

bug
stale

I am using the latest version of CEM (bundled with the newest Fabulously Optimized version) Entities with custom models mirror the animations of other mobs onscreen, even when no animation...

bug
stale

I am using the latest version of CEM (bundled with the newest Fabulously Optimized version) Custom-modeled entities with animations tied directly to vanilla animations result in exaggerated motions, equal to...

bug
stale

Problem with enderman animations where both legs and arms will move in the same direction

**Version** - I am using the latest version of CEM I'm using fresh animations with CEM on and no animations, just a shadow I expected it to work and have...

bug

**Version** I am using the latest version of CEM **Describe the bug** when i load a texture with optifine/cem the entity become invisible - OS: win - Java Version: 1.20.1...

bug

**Version** - [x] I am using the latest version of CEM **Describe the bug** Hi there! I'd like to suggest a fix to an oversight (that seems to be apparent...

bug