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[BUG] Entities with custom models mirror animations of other mobs onscreen

Open xx-underxcores-xx opened this issue 2 years ago • 2 comments

I am using the latest version of CEM (bundled with the newest Fabulously Optimized version)

Entities with custom models mirror the animations of other mobs onscreen, even when no animation should be playing. For example, if two chickens are on screen and only one is walking, the legs of both chickens move at the same time.

The animations of each entity should happen individually and independently of any other mobs.

Video files are attached. Difficult to see clearly in under 10mb but it should still be visible and easily replicable.

https://user-images.githubusercontent.com/107219743/189498551-dd6abef5-4a52-41fb-b3e1-ef30daa37082.mov

https://user-images.githubusercontent.com/107219743/189498563-9740842b-9f3b-47e6-be3d-f2b09d06eca9.mov

  • OS: MacOS Monterey 12.5.1
  • Java Version: v8 u333 (build 1.8.0_333_b02)
  • Minecraft Version: 1.19.2

xx-underxcores-xx avatar Sep 10 '22 19:09 xx-underxcores-xx

Additional footage with custom Iron Golem models that also work normally in Optifine

https://user-images.githubusercontent.com/107219743/189500585-b3b76a14-6b3c-4fab-b13b-d668f1451f0e.mp4

xx-underxcores-xx avatar Sep 10 '22 20:09 xx-underxcores-xx

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

stale[bot] avatar Oct 08 '22 21:10 stale[bot]

This issue has been automatically closed due to it being stale for 28 days. Thank you to everyone who contributed.

stale[bot] avatar Nov 05 '22 22:11 stale[bot]

Still an issue. Just making sure it isn't closed.

xx-underxcores-xx avatar Nov 20 '22 05:11 xx-underxcores-xx