Dmitri Shuralyov

Results 869 comments of Dmitri Shuralyov

@rsc Sure, I'll run a bisect and see if I can spot what Go commit introduces this, thanks. (It should be easy as long as this stays reproducible for me.)...

Observing the same behavior after updating from macOS 13.0.1 to 13.1. @rsc Bisect found that this issue reproduces as of [CL 451735](https://go.dev/cl/451735) ("runtime: work around Apple libc bugs to make...

After re-reading #56784 I realized this likely has to do with fork/new process being involved during shader compilation. In case it ends up being helpful, here's a more self-contained repro...

Tentatively adding release-blocker since this might be preventing some cgo programs from running on a first class port.

Implementing it may be tricky (e.g., see challenges in #35), but anyone who's interested in working on it can give it a shot, and send a PR.

~~I don't think you can use `GO111MODULE=on` inside a GOPATH workspace, can you? I think `GO111MODULE=on` is allowed only outside of GOPATH, and `GO111MODULE=off` or `GO111MODULE=auto` are allowed inside.~~ **Edit:**...

The pull request which attempts to fix this is #35. I'll try to find time soon to look at it again. The reason it wasn't merged long ago is because...

Have you thought about what signature it would use in Go? It seems the JavaScript version of this API permits the parameters to be either `Node`s or strings, which unfortunately...

CC @thanm. This seems to affect primarily the old dashboard. The windows/arm64 builder in LUCI is up. Though I see only 1 is up, the other is quarantined and may...