dan sinclair
dan sinclair
I believe the values were from the `-x` flag to GLSLang. I can't help you with `xdd -ps` as I have not used it in a long time.
If this is fixed in SPIRV-Tools you can update the dependency in Amber and rebuild. If it isn't, you can use `--disable-spirv-val` to disable spirv-val usage in Amber.
The validation layers in Amber are built with the same version of spirv-tools. There is a `-d` flag to disable vulkan validation as well. If this passes with those disabled,...
Not sure how you built Amber, but if you used `git-sync-deps`, then Amber has a pinned version of SPIRV-Tools which is not tip-of-tree. It looks like scalar block layout has...
I've updated the title of this to add support into Amber for enabling the scalar block layout in the vulkan structures. Between that and fixing SPIRV-Tools, hopefully that's all that...
There are a bunch of things that get tangled here. * Element Count is the number of 'elements' in the buffer * Value Count is the number of individual values...
If the script only contains SPIRV-HEX it would work fine on android. Only in the case where it has GLSL or SPIRV-ASM shaders would there be a potential problem.
How does the rest of CTS support this? Is it considered a failure, success or is there a third state we can set in CTS to log this? Instead of...
This might still be useful, but I think it's back burner at best. Marking it `on hold` so we don't lose it but it isn't a priority.