RenderStream-UE
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RenderStream plugin for Unreal Engine
Steps to repro: * Open an existing UE project with exposed parameters * Toggle Instance Editable state of an existing variable and exit UE without modifying anything else * Note...
1. Create UE project 2. Enable RenderDoc plugin - https://docs.unrealengine.com/en-US/TestingAndOptimization/PerformanceAndProfiling/RenderDoc/index.html 3. Run workload when it is launched via d3. 4. Crashes on startup. Running workload manually with -game works fine....
When we add public variable parameters, we can see them on disguise but when we change them there is no effect. Same blueprints was working on previous versions; We tried...