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Toggling Instance Editable state of level blueprint variable does not update exposed parameters

Open husberg-disguise opened this issue 3 years ago • 1 comments

Steps to repro:

  • Open an existing UE project with exposed parameters
  • Toggle Instance Editable state of an existing variable and exit UE without modifying anything else
  • Note that nothing changed in asset in d3 or in renderstream JSON
  • Reopen UE project and explicitly save the project
  • Note that asset and JSON changed to reflect previous change

husberg-disguise avatar May 14 '21 15:05 husberg-disguise