Dirk Krause
Dirk Krause
First of all thanks for this project, it should get more attention! Secondly, more or less a note to self: the examples are in https://github.com/williamd1k0/gdscript-playground/blob/master/gdscript/static/js/snippets.js I would consider it an...
works very well, thank you @gvalkov.
Risking to get on everybodys nerves, I'd like to state (again) that creating a navmesh manually is easier than at least I thought and might be an option in some...
@RuiOrey what I see in your screencast looks like a canyon; you could now create a plane that loosely resembles the ground but doesn't need all of the polys that...
I have one future candiate.
I just realized that it's not you who wrote the article: https://medium.com/@geekyshiva/networked-vr-multi-user-experience-with-a-frame-b811874e3701 yet the author claims it's his library. Regarding the stopping: once the connection is made, the user isn't...
No, sorry. I switched to https://github.com/networked-aframe/networked-aframe.
I just tried it and this also on GTT (2.1.1) and Blender (3.2.2) and it can (still) be fixed by applying `scene.frame_set(int(index))` to [line 337](https://github.com/vini-guerrero/godot_game_tools/blob/master/src/operators/rootmotion_controller.py#L337) in rootmotion_controller.py. You need to...
Working example here: https://gist.github.com/dirkk0/de02cd05a819f417e14272371750715c
I can confirm that this works, and I wrote a [somewhat lengthy description here](https://github.com/mumble-voip/grumble/issues/27). So, yes, the README needs an update.