dinkc64
dinkc64
Alright :) You're welcome!
taoenwen, can you tell me all of the problems you've noticed? I will try to fix it
Research: game in currnet FBNeo: broken as described game in FBNeo, before update from iq_132 from 7 months ago: broken as described game in HBMAME, no music at all(!) It's...
We have a feature to support the alpha-blending transparencies, you probably have it enabled: Misc -> Options -> use alpha blend effects when supported The blending configuration files in support/blend...
At one point I had a blending pack which had 3 files for each game, light, medium and heavy blending. Unfortunately, I can't find it. (The blending amount for each...
it would be nice if fixed, but, i doubt it unless the compiler is really stupid.
FinalBurn Neo is now using libspng, converting from libpng. Reason for the switchover: libpng will start executing random code in the project (and/or outright crash) when it tries to load...
of course, just link the romset :)
:) what do you mean?
Oh, you'll need to add it to d_neogeo.cpp in src/burn/drv/neogeo edit this file and see the last entry, starting with "// Monitor Test Patterns Tool (v1.3)" to the end of...