FBNeo
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Progear gfx transparencies
hi. Is there a problem with progear graphics making the bullet graphics half transparent? It also happens with some items. Is it my problem, is it some fbneo graphic adjustment or is it a bug?
We have a feature to support the alpha-blending transparencies, you probably have it enabled: Misc -> Options -> use alpha blend effects when supported The blending configuration files in support/blend directory. (progear.bld)
best regards,
- dink
Right, that's it! Now it looks much better. Thanks dinkc64!
Perhaps in this game it is too transparent and it is better played without alpha effect. I have tried in other games that also use transparencies and it is not so noticeable.
At one point I had a blending pack which had 3 files for each game, light, medium and heavy blending. Unfortunately, I can't find it. (The blending amount for each sprite/tile is specified in the files) If/when it can be tracked down, I'll post it here
best regards,
- dink