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Progear gfx transparencies

Open coyonut opened this issue 2 years ago • 3 comments

hi. Is there a problem with progear graphics making the bullet graphics half transparent? It also happens with some items. Is it my problem, is it some fbneo graphic adjustment or is it a bug?

progear-09-17-112949

coyonut avatar Sep 17 '22 11:09 coyonut

We have a feature to support the alpha-blending transparencies, you probably have it enabled: Misc -> Options -> use alpha blend effects when supported The blending configuration files in support/blend directory. (progear.bld)

best regards,

  • dink

dinkc64 avatar Sep 17 '22 13:09 dinkc64

Right, that's it! Now it looks much better. Thanks dinkc64! Perhaps in this game it is too transparent and it is better played without alpha effect. I have tried in other games that also use transparencies and it is not so noticeable. progear-09-17-164215

coyonut avatar Sep 17 '22 16:09 coyonut

At one point I had a blending pack which had 3 files for each game, light, medium and heavy blending. Unfortunately, I can't find it. (The blending amount for each sprite/tile is specified in the files) If/when it can be tracked down, I'll post it here

best regards,

  • dink

dinkc64 avatar Sep 17 '22 21:09 dinkc64