► D i 5 7 i n c T ♪ [ılıl.lılı.ıllı.lııl] ♫

Results 192 comments of ► D i 5 7 i n c T ♪ [ılıl.lılı.ıllı.lııl] ♫

can confirm (2). no matter how big i set aim error vectors, unless they miss the first shots, they always land headshots like they don't properly read the aim error...

> 2. It's normal for that bots. look at my config bro(try with yb_difficulty 2). they should miss a lot but first shots are always headshots. my players are also...

> > (2) seems to be a bit better now [@jeefo](https://github.com/jeefo) thank you > > what u did? people complain still for me. i even put difficulty on 1, il...

i deleted all the .graph files and will let them redownload or regenerate. will reopen the issue if needed. sorry.

i'm still getting this error on a lot of maps(mostly non-default ones), even for pre-made non-generated downloaded graphs ``` Graph file 'addons/yapb/data/graph/gg_lode.graph' successfully downloaded. Processing... Warning: Graph data has failed...

it also seems they're analyzing the map multiple times at the same time or something(maybe it's related?) ``` Can't download 'addons/yapb/data/graph/gg_meat_snow_v1.graph' from 'http://yapb.jeefo.net/graph/gg_meat_snow_v1.graph' to '/home/container/cstrike/addons/yapb/data/graph/gg_meat_snow_v1.graph'... (404). Starting map analysis. There...

in this case the navigation is brand new learned/analyzed and it seems like multiple instances of it are running at the same time and maybe causing some sort of conflict/corruption?

>Yes, this can happen, but not from the side of yapb bots, a file conflict can occur if waypoints are made for one map, for example, zm_sand by Dimex, but...

will replace it. thank you.