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Fix max bones limit

Open dedmen opened this issue 7 years ago • 0 comments

Mikero, Mondkalb and reyhard just confirmed in Arma discord that the engine bone limit is 255. There is no reason for armake to support more than what the Arma engine can support.

Armake would ideally print a warning if a user approaches the bone limit. I don't do that in this PR.

Btw this reduces memory usage for a skeleton by about 260KB.

dedmen avatar Nov 22 '18 11:11 dedmen