Dedmen Miller

Results 377 comments of Dedmen Miller

I don't think we need to do anything here. Our namespace will be saved. Thus our radio settings are saved. And everyone keeps the radio in their inventory that they...

The Teamspeak Plugin needs to be converted. 1.0 abstracted the interface alot so it should be easier to port now. Mumble support stays on the todo list. Just as integrated...

Once 2.02 comes out, or if you're using profiling/performance build, please start the game with `-debug` startparameter and post the error context of that error here. > Preview mission in...

Correct. TFAR sends out one message to all users in channel that "hey! I just started transmitting on this radio with this range" I guess client could request a update...

Don't have an eventhandler for onFrequencyChanged.. So you'd have to periodically check the frequencies of all the Radios the Player has..

1:30:34 the silent bassy voice.. That's the underwater voice effect :O wtf. Could also be the dampening of the vehicle walls.. But I think you shouldn't hear anything through the...

Set the players ingame name to that. TFAR uses whatever `name player` returns.

I wanted to decouple TS and ingame names anyway. There is no technical limitation that requires having same names, just a human worktime limitation.

I think I should generally make Vehicle speakers louder. Right now loudness is speaker sett...... Mh... Yeah... Somehow make Vehicle Speakers generally a little bit louder. As vehicles also have...

You can already set the Speaker Volume by just setting the Volume of the Radio. But I think default setting is 70%.