Daniel Brooks
Daniel Brooks
Congrats; compiling the emulators is not so easy. I don't know off-hand if there's a version number or timestamp embedded in the compiled emulator. The git-annex links point to archive.org,...
Hah. Great find; we'll need to recompile it for archive.org. In the mean time it's a good workaround.
Yes, it looks like the last time the emulators were rebuilt on archive.org, they went into a different directory, and the old ones are still kicking around. I've updated the...
Oh, also; http://archive.org/download/emularity_engine_v1/ and https://archive.org/details/emularity_engine_v1 are the same item. The first url is just the download page for the item, while the second is the main page for it.
There aren't a lot of details in this bug report, but I just tried it out on [over on archive.org](https://archive.org/details/sg_Sonic_the_Hedgehog_Rev_1_1991_Sega_JP-KR_en) and it does indeed break things. I'm not entirely sure...
You're welcome. It is natural to use alt-enter, since it's such a common shortcut. It might be possible to handle it ourselves, when correctly configured. I'll look in to it.
I’m pretty confused about transparency. The test-bg.sh script produces transparency:  But the [testcase](https://codeberg.org/attachments/b62785da-b9bb-4a14-b455-36877b27eb5c) from the [foot bug](https://codeberg.org/dnkl/foot/issues/391) that was mentioned does not: ...
Ok, I’ve been reading through both the Alacritty and libsixel code I think I’ve worked out what is going on. Only pixels for which no color is specified are transparent....
I see that @dankamongmen is a bit ahead of me here: https://github.com/saitoha/libsixel/issues/149 Also, the transparency issue affects overlapping sixel images as well.
Agreed! I was experimenting a few hours ago with multiple overlapping sixel images; Alacritty overlays them as expected unless they are anchored to the same Cell, in which case the...