Daniel Brooks

Results 248 comments of Daniel Brooks

![Screenshot from 2024-11-01 15-07-04](https://github.com/user-attachments/assets/99eb7530-6ae4-4588-afac-d29850f49074) I’ve tried again to make the spell info take up the full available width of the column, but I think I am ready to give up...

If using `HEADERPOPULARITY=1` makes it fail to build, then you should file a bug about that. I notice that `imgui.o` is included twice in that build. Not sure why that...

Yes, it should. The `eat` function in character.cpp still calls `you.consume_effects( food )`, which does all of the vitamins and nutrients and thirst and stomach volume and whatnot and also...

More art is a great idea! Would you do me a favor and also update the `AddGlyphRangesMisc` function in cata_imgui.cpp to include the unique characters you’re using? For example, you...

That description specifically comes from `repair_item_actor::get_description()`. It looks like that’s the only one that overrides the `get_description` method; all the other subclasses of `iuse_actor` apparently leave it alone.

Sure, lots of ways. The easiest would be to remove the `repair_item_actor::get_description()` method. Alternatively, change `game::item_action_menu()` to wrap the description text at some fairly reasonable number of characters when it...

@moxian, I looked at your branch very briefly yesterday. I haven’t quite gotten as far as running it yet, but I am very interested. Would you mind expanding on some...