Daniel Brooks
Daniel Brooks
It's much easier for RetroArch to modify or enhance the capabilities of the wrapped emulators than it is for Emularity. Emularity launches the emulator and then has essentially no further...
I'm sorry that I didn't see this earlier; my spam filter seems to have gotten above itself. I recommend starting with one of the examples, such as `example_dosbox.html`. At the...
Do you get any error messages on the dev console?
Also, I notice that your code has `"emulators / jsmess / mameexidy.js"` instead of `"emulators/jsmess/mameexidy.js"`. Those spaces would certainly cause it to fail to load the file (unless you really...
What about in the js console? Or are there any 404 errors in the networking tab of the dev tools? You can open the dev tools with the keyboard shortcut...
Reload the page while the devtools are recording the network activity, that way you can see which request failed.
It really depends on the emulator you're using. Make sure you include all of the necessary disk images as game files, so that they all get downloaded before the emulator...
That looks ok to me, though I'm no MAME expert. Have you tried passing in command-line arguments to tell MAME to use that file specifically? It's pretty particular about what...
I've not had this error before, and we build ours similarly: `emmake make -j4 REGENIE=1 NOWERROR=1 SUBTARGET=megadriv SYMBOLS=1 ARCHOPTS=-s ASSERTIONS=2 -s WASM=0 SOURCES=src/mame/drivers/megadriv.cpp`. The symbols and assertions could make our...
Welcome! I'm happy to have any help you care to provide. I've not done any evaluation of the available Game Boy emulators, so I don't know which would be the...