James Bryant

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I made Wine 5.0 the default Wine version because it fixes quite a few older games when it comes to palettes. But on Emscripten/Web builds we still default to using...

I will go ahead and keep this open until I release a Wine 6 file system. I will probably do it at the same time as Wine 7, probably sometime...

Just an update on this. I have built Wine 6 and I'm currently in the process of getting in running. It required a pretty big change where the desktop resolution...

And FPU precision exception was set in the status field and the control field had it unmasked. The x86 normal core ignore the wait instruction so this exception was not...

I would think something like that should be possible. I use SDL for my Window, Events (mouse/keyboard), OpenGL and Audio and it's pretty well abstracted out. https://github.com/danoon2/Boxedwine/tree/master/platform/sdl I don't have...

@narinishi Does your chroot have a memory limit? I'm not that familiar with chroot. The faster binary translator cpu cores for x64 and Armv8 use too much memory. They use...

@narinishi Thanks for the link. I definitely enjoy seeing how other people solve the same problem as Boxedwine. I would say that Boxedwine can run on a x64 Linux system...

@narinishi It doesn't contain the kernel, drivers or x11. It's probably smaller because it uses Tiny Core Linux. Even with all those things I removed added back, it can stay...

@narinishi Correct, normal Linux could not run these file systems. I also handle symbolic links differently.

I tried to do a quick search and all I came up with is https://stackoverflow.com/questions/71114503/how-to-display-japanese-characters-in-a-linux-wine-message-box-text In winecfg, you can change the font that is used for different parts of the...